H͟͞A͟͞L͟͞F͟͞ ͟͞B͟͞O͟͞D͟͞Y͟͞ ͟͞I͟͞S͟͞ ͟͞O͟͞N͟͞ ͟͞T͟͞H͟͞E͟͞ ͟͞G͟͞R͟͞O͟͞U͟͞N͟͞D͟͞,͟͞
͟͞A͟͞N͟͞D͟͞ ͟͞T͟͞H͟͞E͟͞ ͟͞O͟͞T͟͞H͟͞E͟͞R͟͞ ͟͞H͟͞A͟͞L͟͞F͟͞ ͟͞I͟͞S͟͞ ͟͞O͟͞N͟͞ ͟͞T͟͞H͟͞E͟͞ ͟͞U͟͞N͟͞D͟͞E͟͞R͟͞G͟͞R͟͞O͟͞U͟͞N͟͞D͟͟͞͞

ℐ𝓃𝓈𝓉𝒶𝓁𝓁𝒶𝓉𝒾𝑜𝓃

This is an interactive installation set against the backdrop of a charred forest captured through 3D scanning. White noise blankets this virtual space, replacing the sounds of nature and rendering auditory perception a vague memory. The absence of sound accentuates the dominance of vision in perception while inspiring an exploration of light as a sensory medium.
The flickering light of a candle becomes a dialogue between light and darkness, blurring and extending the boundaries of perception. The installation employs an Arduino light sensor to capture real-time variations in ambient light intensity, transmitting the data to Unreal Engine (UE) via sensors. This data drives the brightness adjustments of virtual lighting, enabling real-time interaction between physical light and virtual illumination. The work bridges the realms of the real and the virtual, perception and construction.

*Unreal Engine
*Arduino
*Zbrush
*Blender
*Adobe Substance 3D Painter

𝒪𝒰𝒯𝒮ℐ𝒟ℰℐ𝒩ℐ𝒩𝒮ℐ𝒟ℰ𝒪𝒰𝒯
҉̇͊͑17th Agust 2024
Gallery Torhaus Wehlen,Germany


҉̇͊͑23rd Agust 2024
Slug Gallery,Leipzig,Germany


Description of the image Description of the image Description of the image

𝒪𝒰𝒯𝒮ℐ𝒟ℰℐ𝒩ℐ𝒩𝒮ℐ𝒟ℰ𝒪𝒰𝒯
23rd Agust 2024
Slug Gallery,Leipzig,Germany



Description of the image Description of the image

𝒪𝒰𝒯𝒮ℐ𝒟ℰℐ𝒩ℐ𝒩𝒮ℐ𝒟ℰ𝒪𝒰𝒯
17th Agust 2024
Gallery Torhaus Wehlen,Germany